Forest Sprint, Sluie

Fri 16th May 2014

Type of event:
Info updated: 09th Mar

Results

Deeside Forest Sprint-O series.
Race 5 of 6. Thanks Joe!

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Location

Nearest town: Banchory

Pre Event Info

DEESIDE FOREST SPRINT SERIES 2014: 


SERIES DETAILS

MAROC and GRAMP are joining forces again, this time to put on this year’s Deeside Forest Sprint-O series. The series will commence on Friday 11th April and the single course event format will cater for all Orienteers of TD3 standard and above. Shadowing is allowable but please make such occurrences known to the Organiser. Expected winning times for the evening races will be in the order of 15-20 minutes.

Dates and locations are as follows.
11th April - Tollo Hill - GRAMP
25th April - Mulloch - GRAMP
2nd May - Bogendreip – MAROC – Organiser/Planner: Ewan McMillan (MAROC)
9th May - Scolty - GRAMP
16th May - Sluie - MAROC – Organiser/Planner: Joe Wright (MAROC)
23rd May - Glen O’Dee – Organiser/Planner: Roger Coombs (MAROC)
SEE THE RESPECTIVE GRAMP and MAROC WEB SITES FOR DETAILS OF EACH RACE IN DUE COURSE.

Reminder of Forest Sprint Race Series Rules
The race is a “one course fits all” sprint race with estimated winning time of 15-20 minutes of TD3 standard
Points: will follow the Deeside Night League model. Best four scores over the six races will count towards the final league results.
Course: one forest sprint course of 2.5 – 3.0 Km. The emphasis is on simple, fast(ish) and fun, so the Orienteering will be relatively straightforward. The course will be set at TD3 (Orange), so all levels other than white/yellow should be able to take part. The TD1 (White) or TD2 (Yellow) competitors can also take part if accompanied by a TD3 level or above runner.
Registration: 18:00 -19:00
Start Times: 18:30 – 19:15
Entries: Enter on the night but individual organisers may request reservation of a map in advance – so please keep an eye on the web sites.
Fees: £4/£2.50

Course Information

One TD3 course (2.5-3.0km)

Explanation of colour courses

  • White are very easy with all controls on paths. They are mainly used by 6-10 year olds and family groups.
  • Yellow use simple linear features like paths, walls and streams. They are mainly used by under 12’s and family groups.
  • Orange progress to basic use of the compass and route choice. They are ideal for novice adults or experienced youngsters.
  • Light Green are ideal for improvers as the navigational difficulty begins to increase and uses simple contours and point features.
  • Green are used mostly by experienced under 18’s and adults wanting a short but challenging course with a very hard navigational difficulty.
  • Blue are a longer, more physically demanding course in comparison to the green. The distances are more varied between controls and the course attracts experienced orienteers.
  • Brown & Black are very physically demanding and have a very hard navigational difficulty. They are for experienced orienteers only.
  • Score means visiting as many controls as possible in any order in a specific time, like 45mins.

Safety and Risk

A comprehensive risk assessment will have been carried out by the organiser, but participants take part at their own risk and are responsible for their own safety during the event.

Timing will be by EMIT brikke

Please note that lost brikkes will be charged for at £45 unless the Club Commitee agrees there are special circumstances.

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